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Old Mar 01, 2006, 02:09 AM // 02:09   #21
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Originally Posted by twicky_kid
The only reason I would not support this even though I have suggested it before is this. If majority are doing unrated that is less people playing rated. Even if it does encourage smurfs. I would take that over waiting 10-15 minutes for a match to start. Then get owned by some of the top guilds because they are the only ones not doing unrated.
If a guild is planning on doing unrated, they're most likely going to do it one way or the other, and if they're planning on rated, they're going to do it one way or the other. Guilds won't shift to unrated play just because its easier, it'll just make guilds that do need it not have to go through as much hassle.

Plus its not like the pairing system is that great anyway, I don't think it'll really make that big of an impact.
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Old Mar 01, 2006, 07:03 PM // 19:03   #22
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Originally Posted by BigTru
Because we ALL know that guilds with low ratings are always newbies, right? The match making system isn't perfect and there are somethings that it will never, ever be able to overcome. But that wasn't the point of my post at all.
So you're referring to the miniscule amount of smurf guilds, right? So compared to the huge amount of guilds under rating 1000, you're saying these smurf guilds are actually significant? I laugh. When you get matched with a guild much much better than you, it's definitely an exception to the rule. Chances are you're going to be matched with someone somewhere close to your ranking.
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Who said anything about faction? And even if they did, who cares? You get the same faction from Competition Arenas as you do Team Arenas. It's not like it's exploitable. Your analogy fails.
Maybe you have your eyes wide shut, but the amount of people in RA dwarfs the amount of people in TA. The same would happen with a random unrated GvG. And who said anything about exploit? It's called INCENTIVE. As in, you're going to need an incentive to play rated GvG when you could just play unrated and not worry about your rank at all. It's just going to end up that the comparitively few teams that want to improve their rank will play in rated GvG and the majority of guilds who just want to try out GvG will always play in unrated. Not exactly a good scenario, I hope you are able to see.

So yeah, if you want to have random unrated GvGs, there better be a very strong incentive to drive the majority of people into rated GvG once they feel they have 'practiced enough' (whenever that may be.....).

Last edited by Orbberius; Mar 01, 2006 at 07:16 PM // 19:16..
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Old Mar 01, 2006, 07:09 PM // 19:09   #23
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Originally Posted by drowningfish999
If a guild is planning on doing unrated, they're most likely going to do it one way or the other
Very few guilds would go through the hassle of doing unrated matches at this point. As it is, it's a disincentive to play unrated because rated matches are much easier to find.
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and if they're planning on rated, they're going to do it one way or the other. Guilds won't shift to unrated play just because its easier, it'll just make guilds that do need it not have to go through as much hassle.
I disagree. Guilds will shift to unrated from rated. It's true that if a guild is planning on playing rated matches, they won't shift very much to unrated. But if they're planning on just doing some GvG and getting some faction, like I expect the vast majority of guilds are, they will find it much better to play in a no-pressure, unrated matchup, once there's a random system. This will greatly reduce the number of people in rated GvG, which is not a good thing.
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Old Mar 01, 2006, 08:08 PM // 20:08   #24
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Originally Posted by Orbberius
You realize when you play rated matches, they match you against guild of roughly your own rating, right? So, um, I dunno what the hell you're talking about with the 'OMG LOLZ, I JUST PWNT TEH NUBZ!'.
Ya....right. *cough* The system doesnt really work as its supposed to.


I dont want a "random" Unrated gvg, but maybe a way to see ALL the guilds that want to do unrated at that moment. Anything is easier than the way we have it now.
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Old Mar 01, 2006, 08:41 PM // 20:41   #25
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Originally Posted by lyra_song
Ya....right. *cough* The system doesnt really work as its supposed to.
Wow, so your whole argument is one exception out of the thousands of matches played in Guildwars? You have much to learn, young jedi. There's always bound to be exceptionially poor matchups due to lack of enough guilds GvGing at certain points in time. You just wasted your time posting that picture.
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Old Mar 01, 2006, 10:11 PM // 22:11   #26
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This happens a lot more than you think, or wish.
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Old Mar 01, 2006, 11:41 PM // 23:41   #27
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Originally Posted by lyra_song
This happens a lot more than you think, or wish.
As you wish. And fragmenting the GvG matches as you suggest would probably cause it to occur even more. You realize WHY rank mismatches happen, right? And how splitting GvG into two camps will almost certainly contribute to it?
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Old Mar 01, 2006, 11:59 PM // 23:59   #28
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Originally Posted by Orbberius
As you wish. And fragmenting the GvG matches as you suggest would probably cause it to occur even more. You realize WHY rank mismatches happen, right? And how splitting GvG into two camps will almost certainly contribute to it?
Yes, im well aware of the catch 22. And in case you forgot or skipped what i said, i didnt agree with the OP's suggestion.

What i want is an easier way to find Unrated gvg. Like i said...anything is better than we have right now.
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Old Mar 02, 2006, 12:24 AM // 00:24   #29
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Originally Posted by lyra_song
Yes, im well aware of the catch 22. And in case you forgot or skipped what i said, i didnt agree with the OP's suggestion.

What i want is an easier way to find Unrated gvg. Like i said...anything is better than we have right now.
Sorry about that mistake.
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Old Mar 02, 2006, 05:18 AM // 05:18   #30
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Originally Posted by Orbberius
Then again, if the unrated random matches gave you no faction whatsoever, and the faction given for rated GvG were boosted, it might be a reasonable idea.
Then why rant and ramble about "OMFG faction farming!!!!11!!11oneeleven!!" in the first place?

You provided the answer to your own question...so there was no need at all to get all uppity in the first place.

"If Random Unrated GvG=no Faction gain, then I'm for it."

That's all you had to say, and then agreed with the idea, instead of acting like a complete dweeb. lol

And I'm all for the idea, too. Sounds like a good addition. More guild options are always nice.

/signed
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Old Mar 02, 2006, 02:41 PM // 14:41   #31
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Originally Posted by Siren
Then why rant and ramble about "OMFG faction farming!!!!11!!11oneeleven!!" in the first place?

You provided the answer to your own question...so there was no need at all to get all uppity in the first place.

"If Random Unrated GvG=no Faction gain, then I'm for it."

That's all you had to say, and then agreed with the idea, instead of acting like a complete dweeb. lol

And I'm all for the idea, too. Sounds like a good addition. More guild options are always nice.

/signed
I never said anything about faction farming. My main point was that there would be less people in rated GvG.

And eeeh I could have started off by saying that, but I'm still not convinced that's enough of an incentive, so I thought it necessary to go into more detail. Sorry if that somehow made you unhappy and cry in your sleep. lol

Last edited by Orbberius; Mar 02, 2006 at 02:43 PM // 14:43..
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Old Mar 02, 2006, 03:05 PM // 15:05   #32
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It doesn't go as quickly as you think. Really, do you think there are gonna be tons of guilds just having 8 players sitting around waiting for a GvG to occur? Even if you found 8, you would have to wait around 30min for them to get ready maybe even more. And am I supposed to travel every town and district to advertise this? It's not like there's a "GvG" area as there is a "Trade" Area, LA. This game is supposed to be fun, not a chore in looking for other teams.
It's called if you cant spam for another guild to GVG why bother doing one. If you think people 8 people will stand in hall looking for another guild to RANDOM GVG why do you think there would be 8 people spamming looking for another guild to GVG with?
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Old Mar 02, 2006, 03:18 PM // 15:18   #33
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Don't mix GvG up with PvP.

/Unsigned
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Old Mar 02, 2006, 05:49 PM // 17:49   #34
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Well my guild has been ranked as high as 400 and as low as 5700. Usually due to player or skill unfamiliarity or trying different builds or tactics. Then theres the whole just having a bad night theory where the team just can't seem to function. I think random unrated(factionless) battles would be nice to have in those situations but in all reality if you don't fight against superior enemies from time to time you will not get any better. There should be a penalty for losing a battle as well as the victor getting a reward. But random unrated will only give the guilds participating in them a false since of security about their skill and coordination level within their team. But you know what if the majority of players in the game want to see it happen then do what it takes to make them happy.
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Old Mar 03, 2006, 12:18 AM // 00:18   #35
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Originally Posted by Orbberius
I never said anything about faction farming. My main point was that there would be less people in rated GvG.

And eeeh I could have started off by saying that, but I'm still not convinced that's enough of an incentive, so I thought it necessary to go into more detail. Sorry if that somehow made you unhappy and cry in your sleep. lol
Unhappy and cry in my sleep? Yes, and I held my teddy bear all night. Sometimes, I'd wake up in a fit of terror and rock back and forth for an hour, talking to myself.

Cynicism aside, you simply didn't provide any actual, developed counter-arguments, other than "Less people will be doing rated GvG." But given how many guilds are in the top 500, and how many guilds are entirely devoted to climbing the ladder? Do you really think the majority of those guilds will suddenly hop on the Random Unrated bandwagon?

And seems to me that Faction gain in Random Unrated was a major focal point for your previous posts:

Quote:
Being able to play GvG and earn faction without putting anything on the line? Great! Sign me up! Also sign me up for free 1000plat and 1 million ectos!
You weren't talking about faction farming there? You weren't implying that people would do Random Unrated over and over again for faction gain because there was no risk regarding losing one's spot in the ladder for losses?

Be sensible here.
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